Devlog #1
Build Fight Game » Devlog
My first update! In this update, I've added a multiplayer lobby system allowing players to create and join eachother's lobbies and connect to a multiplayer game. You can see eachother and interact with the world, however the world state is not yet synced across clients. I'm going to have to figure out a performant way to do this.
The game uses Unity's new Lobby package, as well as Relay to connect clients to a Netcode for GameObjects server. I chose this approach as it is free for now, and highly scalable. I'm assuming this game won't be a large enough success to justify the infrastructure and cost of hosting dedicated servers, so I'm keeping it player-hosted for now. Now I can finally get to some gameplay!
Get Build Fight Game
Build Fight Game
Status | In development |
Author | peterkcodes |
Genre | Shooter |
More posts
- V0.11.1 ChangelogDec 08, 2023
- V0.11.0 ChangelogDec 05, 2023
- 0.10.1 ChangelogDec 04, 2023
- 0.10.0 ChangelogDec 04, 2023
- Version 0.9.0Nov 29, 2023
- Version 0.8.0Nov 21, 2023
- Version 0.7.0 ChangelogNov 21, 2023
- Devlog #9: New Player & New PlacesNov 06, 2023
- V0.6.0 ChangelogNov 06, 2023
- v0.5.0 Changelog (+ how to play)Nov 01, 2023
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